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This research aims to examine the use of comic as a learning aid to improve learning interest of slow learner students. Five slow learner students at 5th grade Wiropaten Primary School located in Surakarta City participated in this study. Data was collected by observation and self-administered questionnaire to assess the interest level of slow learner students. Participants were then asked to fill the 4-point Likert-type scale (1=strongly disagree, 2=disagree, 3=agree, 4=strongly agree). This research was conducted by using one group pre-test and post-test with an experimental design. To analyse the collected data, descriptive statistics, non-parametric Wilcoxon Signed Rank Test methods were used. The research results support that the use of comic as a learning aid can improve the learning interest of slow learner students in regular classroom in Surakarta City, Indonesia.
English Education Journal
The Use of Comic to Improve Students’ Reading Comprehension Skill at Junior High School2017 •
The objective of this experimental study is to know the achievement of students reading comprehension after implementing comic as learning media. The population was all of the eighth grade students of SMPN 17 Banda Aceh. The sample was the students of class VIII-9 (experimental class) and VIII-6 (control class). True Exprimental Design is used in this study. The writer conducted pre-test, treatment and post-test to collect data, and used gain score calculation. The mean score of pre-test in experimental class was 62 and post-test was 75.6, while the mean score of pre-test in control class was 36.8, and post-test was 59.2. The gain score of experimental class was 9.78, while control class was 8.11. It indicated that there was an improvement of students’ achievement both of classes. However, the improvement of students’ achievement in experimental class is higher than control class. Moreover, the analysis of t-test showed that t score > t table or 2.36 > 1.68 at the level of sig...
Proceedings of the 2nd International Conference on Educational Development and Quality Assurance, ICED-QA 2019, 11 September 2019, Padang, Indonesia
Development of Learning Media Based on Comic to Increase Students' Learning Outcomes at Junior High School2021 •
Proceedings of the 3rd International Conference on Current Issues in Education (ICCIE 2018)
Improving Reading Skills by Comic for 2nd Grade Students in an Elementary School2019 •
This study aims to improve pupils' reading skill by comics in the 2nd grade students of Elementary School Muhammadiyah Sagan Yogyakarta in the academic year 2016/2017. This study is a classroom action research. This study used observation, and questionnaire as data collection techniques. The data collection instruments of this study were handbooks of observation, and questionnaire. The study result showed that after the pupils have used the medium of comic learning, their reading skills improved from 66% in the pre-action to 73% in the cycle 1, then improved to 86% in the cycle 2. Keywords— skill, reading skill, medium of learning, comic, 2nd grade studentsl, elementary school
Journal of English Language Teaching, Linguistics, and Literature Studies
The Effectiveness of Comic Strip in Improving Students’ Vocabulary and Reading ComprehensionThe purpose of this study was to discover there was a substantial effect of using comic strips on students’ vocabulary and reading comprehension in the tenth grade at SMK Lab Business School Kota Tangerang. The researcher used a quantitative method. In this study, pre-experimental research one-group pre-test post-test was used with 40 students as the sample, which was taken at non-random. The instruments for data collection were vocabulary and reading comprehension tests. The data distribution was not normal, so the researcher used Wilcoxon Signed Rank to analyze it. The Wilcoxon Signed Rank Test vocabulary and reading comprehension results of the above pre-test and post-test data were 0.000 less than 0.05. The mean score for the pre-test vocabulary was 58.12 and the mean score for the post-test vocabulary was 78.63. Meanwhile, the pre-test reading comprehension score was 58.12 and the post-test score was 78.63. It revealed a significant increase from the first to the second mean ...
Budapest International Research and Critics Institute (BIRCI-Journal) : Humanities and Social Sciences
The Development of Teaching Comics to Improve Interest in Reading Civic Education in MIN Ramba Padang, South Tapanuli Regency, IndonesiaIndonesians seek information from social media more than books. Development of PPKn teaching materials in increasing reading interest MIN Ramba Padang in South Tapanuli district will focus on PPKn material such as joint decisions. The development of this teaching material is in the form of comics. The purpose of this study was to develop comic teaching materials to increase students' reading interest in PPKn subjects at MIN Ramba Padang kab Selatan Tapanuli Regency. This research method is research and development (R & D) method. This model is used to develop comics as teaching materials in high school SD / MI classes. While the subjects in this study were class V MIN Ramba Padang students who were located in Sipagimbar village, South Tapanuli regency as many as 17 people. The results of the study use the research method with ADDIE model.
UAD TEFL International Conference
The Effectiveness of Comic Strips Use Towards Reading Skill of the Seventh Grade Students of SMP N 9 Yogyakarta in the Academic Year 2016/2017Teaching method is one of the aspects that must be given attention in a teaching learning process. The use of media becomes important strategy to get success in teaching learning process especially in teaching reading. The use of comic strips in teaching reading is expected to increase the students’ achievement in reading. The aim of this research is to find out the effectiveness of comic strips in reading skill for students at the seventh grade of SMP N 9 Yogyakarta.This research is an experimental research. This research was conducted in the SMP N 9 Yogyakarta on 5th May until 19th May, 2017. The population of this research was the seventh grade students, and the samples of this research were 7B as the control class and 7C as the experimental class. The analysis technique used was quantitative. The instrument used in this research was pretest and posttest. The researcher used SPSS to analyze and calculate the data and to test the hypothesis. The result of the calculation is t...
Jurnal Pendidikan Sains Indonesia
Development of Comic Based Learning on Reaction Rate for Learning to be More Interesting and Improving Student’s Learning Outcomes2021 •
Teachers often use projector media in classroom learning. Rarely do they want to develop and vary learning media with the aim of making the learning process more interesting. Finally, the lack of student interest in reading textbooks results in low student learning outcomes, which are not the focus of teacher attention. This study was aimed to develop comic in the material on reaction rates. The method used was R D with ADDIE, namely analysis, design, development, implementation, and evaluation. The analysis stage was carried out by analyzing the needs in the form of student characteristics and identifying learning media. The media design stage included plot design, character design, and scenario creation. The design results were then developed at the development stage, then the comic was given to two validators to test their feasibility. The implementation phase was carried out at the XI IPA class XI IPA Senior High School LAB IKIP Al Washliyah Medan. Furthermore, student learning ...
2020 •
This research was aimed to know how comic strip can improve students’ motivation and reading comprehension at MA. Raudlatusshibyan NW Belencong in academic year 2017/2018. The research design was classroom action research. It consists of one cycle, and the cycle consists of planning, action, observation, and reflection. The data were collected by using reading tests and questionnaire. The result study shown that comic strip improved students’ motivation and reading comprehension. The percentage of students that got very high motivation after using Comic Strip in learning reading is 55% and 45% got high motivation. The result of the mean in post-test at cycle 1 is 77,9 while the students’ highest score was 88 and the lowest score was 52. The result of the test shown the abilities of the students were improved. There were 17 students or 85% out of the 20 students who reached the score of KKM while the rest of them there were 3 students or 15% failed. It is indicated the improvement of...
https://www.ijrrjournal.com/IJRR_Vol.9_Issue.6_June2022/IJRR-Abstract048.html
Development of Digital-Based Comic Media to Improve Literature, Reading Understanding and Learning Outcomes in Class III Students Primary SchoolThis research is a research and development of learning media which is an intermediary in distributing the material presented so that it is easy for students to understand the material presented by the teacher. The results of observations and interviews conducted before conducting research showed that learning activities were still using the 2013 curriculum book, learning media was still minimally used resulting in students getting bored in Indonesian subjects which had an impact on literacy skills. This research uses research and development (R&D) methods. This research was conducted at SD IT Bina Amal Semarang, Central Java, Indonesia with a total of 28 students. The validation results obtained media validators with a value of 62 very valid categories, material and language validators with a value of 45 very valid categories. The results of the preetest and posttest values were tested using the N-gain value. The result of the N-gain value is 0.9250 with a very high category, meaning that digital-based comic media is very effectively used to improve literacy skills for third grade elementary school students.
Jurnal Pena Sains
Effectiveness of Comics on Student Learning OutcomesThis study aimed to determine the effectiveness of comics on students' learning outcomes. The research population is students of eight grades. This research is a quasi-experimental design with a nonequivalent control group design. The determination of the research sample used the intact group technique. The average of students' learning outcomes in the experimental class, which is using comic is 15.29 while the control class, which is using PowerPoint is 11.90, and the value of effect size is 1.56. The learning by using comics is sufficient to increase the students' learning outcomes.
2010 •
Revista da Sociedade Brasileira de Alimentação e Nutrição
Suplementação de ferro e sua associação com a incidência de diabetes mellitus gestacional2012 •
Turkish Journal of Fisheries and Aquatic …
Economic Analysis and Sustainability of Turkish Marine Hatcheries2010 •
Taller Covid- 19 Jorge Humberto Chávez
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Data & Knowledge Engineering
TOD: Temporal outlier detection by using quasi-functional temporal dependencies2010 •
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2020 •
2008 46th Annual Allerton Conference on Communication, Control, and Computing
Girth of the Tanner graph and error correction capability of LDPC codes2008 •
2016 •
European Psychiatry
Risk factors for suicide in the Israeli army between the years 1992–2012: A case-control study2017 •
Computer Graphics Forum
Formalizing Emphasis in Information Visualization2016 •
2017 70th Annual Conference for Protective Relay Engineers (CPRE)
Ukraine cyber-induced power outage: Analysis and practical mitigation strategies2017 •
2001 •
2018 •
Ciencia Cognitiva
The importance of causality processing in the comprehension of spontaneous spoken discourse2017 •
Chaos: An Interdisciplinary Journal of Nonlinear Science
A review of the theoretical modeling of walking droplets: Toward a generalized pilot-wave framework2018 •
British Journal of Nutrition
Early weaning is associated with higher neuropeptide Y (NPY) and lower cocaine- and amphetamine-regulated transcript (CART) expressions in the paraventricular nucleus (PVN) in adulthood2012 •
International Journal of Advanced Research
Women Entrepreneurs in the Coffee Processing and Retail Industryin the Province of Kalinga,Philippines2019 •